package net.lab0.electron.main;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;

public class MainMenuState extends BasicGameState {
    
    int stateID = -1;
 
    MainMenuState( int stateID ) 
    {
       this.stateID = stateID;
    }
 
    @Override
    public int getID() {
        return stateID;
    }

    @Override
    public void init(GameContainer container, StateBasedGame game)
    throws SlickException
    {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void render(GameContainer container, StateBasedGame game, Graphics g)
    throws SlickException
    {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void update(GameContainer container, StateBasedGame game, int delta)
    throws SlickException
    {
        // TODO Auto-generated method stub
        
    }
 
}
